Hi Brian, I'm sorry I'm not really following you here.
Is your shot A showing problems in Carrara trying to do displacement type editing?
Maybe Carrara needs to have a more finely diced up mesh with smaller polygons to do a good job of that. You might try using the "Divide larger than" setting in MoI when exporting to divide polygons up into smaller pieces.
For example if you try putting in 0.1 as the "Divide larger than value", that will force polygons to be divided until they are no larger than 0.1 units, that type of dense mesh may work better for displacement type operations inside of Carrara.
- Michael
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