Nurbs Patch Modelling

 From:  Michael Gibson
1596.31 In reply to 1596.28 
Hi PaQ,

> And here's a model coming with modo :)

That one is particularly cool!

You can see that this method has a lot of potential for certain kinds of models where you have some organic / mechanical pieces that need to interact more directly. For example if you needed a face like object that had 100 circular holes drilled in it. Do the face in SubD, bring it over as a NURBS model and drill the holes using NURBS.

However, a lot of times the combination of organic + mechanical is not quite so totally mixed in one single piece like that, like the horse and helmet that you showed earlier seemed like they would work ok with just doing each as separate pieces (organic and mechanical). That seems to be more common.

- Michael