Object frame progress

 From:  tyglik
1571.89 In reply to 1571.88 
Hi Michael,

>>but mirrored + arbitrary squished together?

Aha... I didn't realize that contrary to background image the object is getting squished as you move a cursor towards the opposite frame corner.


>>So what I was thinking was I could put a snap point on the opposite side of
>>the corner that you dragged on, at an equal distance of the width of the bounding frame.

I think I am not completely clear about this part.
Do you mean the width of the bounding box of frame (distance between grips) or object's bounding box or distance between grip and world Y axis?

Will a position of the pivot point (both scale and rotate pivot) impact on mirroring itself?

Will we be able to identify/change the location of a mirror axis? Your illustration includes some point, does the mirror axis (parallel to y axis) pass through that point at the end of a curve or is there just hard-coded Y-world mirror axis?



Another question. Is a rotate icon always on the top side of the frame?
In other words, when I rotate the object using the editing frame, deselect it and re-select the same object, does the original frame or new one with the rotate icon on the top appear?

Petr