Object frame progress

 From:  Michael Gibson
1571.79 In reply to 1571.78 
Hi Will,

> I didn't think it mattered how the object transform mode was
> invoked - in MOI you wanted it to be automatic, I don't really
> see a difference?

The problem is when it is automatic it means that it is on the screen all the time, which means it can potentially be getting in the way more often.

So an automatic thing needs to be more "low profile" and have less widgets and just less stuff on the screen than what a dedicated mode can have....


I think I have figured out a good way to have all the standard stuff covered though.


For scaling, I'll have it go around the center by default, but if you click and release (instead of holding down and dragging) on a corner handle, I will flip the scale origin between the center and the corner, there will be a little point that will show up to indicate the current origin. I'll show some screenshots of this once I have this working.


For rotation if you click (instead of drag) on the rotation widget it will go into a kind of special rotation mode and that will give you a center grip that you can move to place the rotation pivot at any spot. It will maybe be a couple of days before I get to this rotation part.


Then last night I had a really cool idea on how to incorporate basic mirroring into the whole thing as well, more on that later today...

- Michael