MoI + 3d coat = GG

 From:  WillBellJr
1549.6 In reply to 1549.5 
The problem I find with 3D-C and say ZBrush, is they prefer all quads - ngons and triangles seem to destroy any smoothness (or should that be flatness) of the model surfaces after import. :(

I'll try bumping up the triangles as mentioned here but I've experienced a lot of no-joy getting non-character based models into sculpting apps for painting...

-Will