Hi Michael,
>>>but it is not really for more highly detailed organic forms such as faces or creatures....
Sounds like a bit of a challenge (where is Brian) .
I will agree that organics can be much easier in a poly program with SDS (smoothing), as just box modeling can be made with the smoothing at the end.
I think some "creatures" need to be built in MoI (sounds like a new (interesting) thread needed)
- Steve
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