news moi v2 ?

 From:  jbshorty
1502.15 In reply to 1502.14 
That's always a problem. I imagine you could import the whole mesh object into Lightwave, make duplicate objects for as many different "regions" as you need, then delete the polygons from each of those objects until only the desired polygon parts remain...

jonah


>>My problem with seperating parts is the polys don't line up at export time - reworking the topology in the poly editor is hella painful especially for curved surfaces.