OBJ / Quad sample

 From:  skello (ISAAC)
149.10 In reply to 149.9 

>Maybe in future versions it will be possible to improve this by trying harder to get the same number of points generated along all of those edges.

Ah! that explains it. I was under the impression that the edges would have the same number of points since they were derived from a fillet with a fixed radius.

>I should have the next beta ready tomorrow, so you'll be able to try it yourself!

cool ! look foward to playing with it tomorrow :)

-isaac