Hi Erwan, probably on the first one too much memory is being used and once the virtual memory manager starts swapping chunks of memory to your disk things really slow way way down.
I've added your requests to the wiki wishlist ( http://moi3d.com/wiki/Wishlist).
It should be feasible for me to add that stuff in the future.
Also one other area that should help is a wireframe display mode.
Right now MoI creates display meshes for all objects as they are read in, so they can be displayed in MoI's regular shaded mode viewports. But with a really large model all these display meshes take up quite a bit of additional memory. A wireframe mode should help to reduce memory use in these situations.
Right now you will probably need to have very very large .igs files split up into some smaller pieces to make it fit within a better memory footprint.
It's also a good idea to have as much memory as can possibly fit on your machine for this kind of work as well.
> Another thing that could help would be to be able to select several
> files at once to import in MoI (I had a project with 397 .igs files to
> add one by one and it's been super boring :)
I think it should be possible to do a script to help with this one, I'll see if I can cook something up for you now.
- Michael
|