Good and bad Topology by Steph3D :)
Why a clean model?
- For modelize over
- For a more speedy Open GL visualisation
- For a more easy reading
- For texture and UV : triangles = evil :)
- It's more beautiful :D
In this C4D don't arrive to clean all surfaces :(
Not yet an "Esc" for a break in case of too long computering? :)
(filet with too big measure--->wait wait wait)
A freeze object function, a group fonction, a layer function :)
What a number of complaints :)
Steph is insatiable consuming :D
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