Rendering glitch from 3DM file

 From:  Michael Gibson
1361.15 In reply to 1361.13 
> BUT, who, really, would have that "obtuse?" work flow pattern in mind?
> Sorry if I am being niggly, just trying to input a thought process that
> maybe be applicable to us lesser mortals!

There are a lot of benefits to working in larger sheets like that though, it is a lot easier to adjust the shape and have a smooth flowing result. If you have a ton of little fragments it can be hard to get them to connect up to one another smoothly, it is easy to have creases where they touch each other.

I guess it is just something that gets more natural the longer you do NURBS modeling.

It's kind of a warning sign trying to negotiate around something that seems like a hole instead of trimming it out as a hole.


Also, imagine that you were going to make that hat in real life - would you start with the little pieces you originally had and try to stitch them together, or would you start with a larger piece and then cut it with scissors?

- Michael