editing geometry

 From:  shroomer
1337.1 
hi all,

i'm trying out MoI and would like to know a bit more about editing geometry. i'm more used to polymodelling and moving verts/edges/faces around to get the desired shape.

i like the way MoI builds geometry - its perfect for my way of working and the type of modelling i do. however, i have no idea how to go about editing created geometry.

say i build a cube and boolean 2 holes out of it. once the holes are made, how can i (for example):

1. make the size of the cube bigger - not scale. i want the holes to stay the same size and only the outside of the cube to get bigger
2. move the holes around within the cube
3. move a given side of the cube
4. move any edge/vert of the top of the cube

etc.

sorry if this has been discussed but i had a look through many posts/tutorials but i couldn't find any editing info, only how to build...