New Dec-28 beta now available

 From:  Michael Gibson
1217.11 In reply to 1217.9 
Hi Val, I'm glad the update is helpful!

> Question: Is heaving multiple number of images, lets say one in front view
> and one in right view; does it increase the amount of memory consumption
> for the video card? Even if using only one view at a time?

Actually using only one view at a time (with separate images in each view) should help conserve video memory.

There is stuff built into the DirectX system so it can manage these textures that reside in video memory, and if video memory is getting cramped, it will chuck them all out to main system memory and then only load back the ones that are actually needed dynamically.

So the one for the non-active view will get chucked out in that situation and only put back in when it is actually used when that view is displayed later.

If you have a pretty low amount of video memory you should probably not try to use very high resolution images though.

- Michael