Merge and edge

 From:  Michael Gibson
1041.2 In reply to 1041.1 
Hi Petr, I've thought about that a little bit but there is kind of a complication - right now you can use Join on surface edges to create a new joined stand-alone curve. This can be kind of useful in certain circumstances, like when you want to grab a set of edges and use them as a sweep rail - pick the edges and then use Join and it is all ready to go. Switching it to doing a MergeEdge type operation instead would interfere with that use.

I have thought a bit about having a separate "Merge" operation in addition to Join that would fuse things together, then at that point it would be more natural to have selected edges fuse together like MergeEdge.

What do you think?

(P.S. - I'm not sure if I have mentioned it before, but you can use Trim on an edge to do the equivalent of SplitEdge).


> I guess the V2's objects property window would be a good spot for this(?).

Yeah, I haven't figured it out exactly yet, but I've been thinking of having a kind of "advanced object edit" menu that would pop up with a bunch of somewhat less frequently used but sometimes useful edit tools like this.

- Michael