Cool result!
What is the interest of the transformation to voxels in the process ?
Moi --> OBJ --> 3D Coat --> Voxels --> OBJ --> Render
Direct Moi --> OBJ --> 3D Coat --> Render will not works ?
When we reload an OBJ inside a render prog that works directly...
(except textures of course)
I am susprised that is different in 3D Coat?
Here inside the free SimLab Composer Lite
But a long time i have not used 3D Coat :)
Effectively...it's not direct... :)
but i have not triangles ;)

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