Moi <> Blender !

 From:  Michael Gibson
9924.39 In reply to 9924.38 
Hi Metin,

re:
> Is there a way to set the default export settings, at least for OBJ? That'd be very convenient.

look for the file OD_CopyPasteExternal/Moi3D/ODCopyToExternal.js

Inside there, find this on line number 4:

code:
moi.geometryDatabase.fileExport( obj, 'NoUI=true' ); //also try: Output=ngons | quads | triangles


The options can be set on the 2nd parameter being sent to the moi.geometryDatabase.fileExport() function. You can remove the NoUI=true if you want to have the mesh dialog shown or you can add additional parameters in there separated by semi-colons. The available parameters are:

code:
		Different possible options:
		NoUI=true
		Angle=12.0
		Output=ngons | quads | triangles
		MaxLength=0.0
		MaxLengthApplyTo=curved | planes | all
		MinLength=0.0
		AspectRatio=0.0
		Weld=true
		Display=shadedwithedges | shadednoedges | wireframe
		ExpandedDialog=false


So if you want to have no mesh dialog shown and have it use an angle parameter of 6, you would make it like this:

code:
moi.geometryDatabase.fileExport( obj, 'NoUI=true;Angle=6' );


- Michael