Moi <> Blender !

 From:  Metin (METIN_SEVEN)
9924.37 In reply to 9924.9 
Wow, this thread has just made me (re)discover the open source OD_CopyPasteExternal tool!

I didn't know this tool provides a great, direct bridge between MoI, Zbrush and Blender. Very happy with this!

Tip: Activate ZBrush Preferences ➔ Import Export ➔ Import Mat As Groups to transfer Obj materials to Polygroups.


─ Metin

visualizer • illustrator • 3D designer — metinseven.nl