Wow, this thread has just made me (re)discover the open source OD_CopyPasteExternal tool!
I didn't know this tool provides a great, direct bridge between MoI, Zbrush and Blender. Very happy with this!
Tip: Activate ZBrush Preferences ➔ Import Export ➔ Import Mat As Groups to transfer Obj materials to Polygroups.
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