Moi <> Blender !

 From:  pafurijaz
9924.24 In reply to 9924.23 
Seem something is moving but this part lack of developer, and for now the news are here https://devtalk.blender.org/t/branch-soc-2014-nurbs-update-to-master-code-base-d6807/11681

For the build the now import a mess surfaces, but after saving it can be adjusted with switching off the endpoint of each surfaces V and turning on again the endpoint of both direction U and V. only with this tricks you get out a nice surfaces shading. if you have a model without trimmed surfaces you can import right now without problem, only with wrong options.

Below the direct link for windows Build. the link is still working.
https://blender.community/c/graphicall/vkbbbc/