Hello MoI friends!
I was just wondering if anyone could kindly help me with my Node Editor question please? I am basically wondering what the procedure is to achieve a random rotation on a single axis (X,Y or Z). The added complexity is how to achieve a random rotation within a specific range, for example only angles between 200° - 290°? So it would basically be a node network that would allow me to randomly rotate an object within a rotational limit (range).
Alternatively, is there a way of adding a chamfer (not a fillet) to corners using nodes?
If anyone knows of a way that I can achieve this, I would be most grateful for your time and knowledge.
Many thanks!
Stay safe,
Tim
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