modelling question

 From:  steve3d2020
9842.1 
Hi,

I'm trying to model a pair of glasses and having real trouble with the 'nose rests'. Can someone help please with some best practice advice?

The basic frame is no problem but adding the nose bits and ending up with a clean model I can add fillets too is proving really difficult for my low level understanding…

The nose bits need to be the same width as the frame at the start and end point and then taper into the middle and also follow the curve of the inside of the frame - see pics










any help greatly appreciated
Steve