Hi Jakub, sorry no there isn't any functionality in MoI for matching the camera angle used in an existing render image.
That is something that is usually found in a rendering program. A common term for that is "Perspective match".
Here's one tutorial for doing it in Cinema4D:
https://www.youtube.com/watch?v=q35_A-848dw
One for Blender:
https://www.blendernation.com/2012/01/23/blam-geometry-camera-matching-add-on/
Rendering programs like those have some detailed controls and processes for doing that type of camera setup so your best bet would be to use one of those tools to set up the camera.
- Michael
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