Sharing 3D drawings for architects and interior designers (chairs, ...)

 From:  Michael Gibson
9830.7 In reply to 9830.5 
Note - .3ds format does not have any method in it to store vertex normals for shading unlike .obj or .fbx and so you will generally get a lower quality render from that output than .obj or .fbx export.

It has other limitations too like a 16-bit limit on the size of an individual mesh. It's usually best to avoid using it if possible.

- Michael