Ship hull tutorials

 From:  kevjon
9819.118 
This thread reminds me of all the problems I had creating Fuselages for Aircraft with nurbs.

Gord
If you haven't already explored this option its worth trying using the loft, loose, exact method. See Andrei's video about 10 minutes in https://youtu.be/WBVUsr-eYdw
The trick with this technique is that all your hull cross section shapes must have the same number of points on them.

After you've lofted the hull shape, you can go back and tweak the points of you splines to create a nice smooth surface that matches your reference images & photos (as closely as possible).
Lofting also allows sharp changing of direction with nurbs without the artifacts and distortion that often occurs when using networks and sweeps.

~Kevin~