1 draw lines straight ... polyline with large fillet ... curves etc ... rebuild them
project on the surface and trim ( boat + lines ) and copy paste the 3 lines
2 draw profile for the sweep ... scale it
3 rotate and adjust carefully the position of the profile ( not inside the hull ;)
save before sweep
sweep one on one
4 the third line is not trimmed it turn around the hull so the swwep produce a crap
cut the third line ... mirror it along the boat axe
when you have 2 sweep ... build a round piece with loft and boolean union
each sweeped piece is solid and can be boolean diff with cut line ( the end of the second sweep is bad ... need a cut with an arc placed on top view for example )
I can't replace the third piece on the hull ( scaling manipulation error ... doomdoom )
file joined
( il faut vraiment que j'achete un dico anglais ;) comment avoir plus de 200 mots de vocable dans le parlé de Shak'spire ;)
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