Hi Alain, that's the kind of shading problems that you can see if vertex normals are not being imported properly.
Are you sure you are using Anthony's importer?
One thing to note is that after installing Anthony's importer, you must pick it off of the import list separate from the default LWO importer which will still show up there.
Anthony's one is labeled MoI with Normals, as shown below. Make sure to pick that one and not the default LWO importer.
Also if you can post the 3DM model file of the thing you are trying to export, that would make it easier for me to test with it directly and show you what to do.
- Michael
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