And for what's it's worth, I pretty much used all my
EEVEE Materials System to quickly add materials. KIT OPS to add decals (the MOI 3D logo I did awhile back) and HDRI Haven for the HDRI. Judicious use of volumetric fog along with area and point lights combined with camera depth of field to create the atmospheric effects.
The new Blender is much easier than older versions, but yes, it is more difficult to learn it all. Consider though:
MoI3D and Rhino focus only on modeling.
Blender does:
- Modeling including non-destructive parametric: See NITROX3D
- UV Unwrapping
- Material creation
- Texture painting
- Sculpting (like Zbrush)
- Animation
- Real time rendering EEVEE and Path Tracing CYCLES
- Motion design
- Fluid simulation
- Particle effects
- Cloth effects
- Soft body effects
- Full compositor
- Full video editor
- (and I'm sure I'm missing something)
So, of course that's going to be harder. And for the Cinema 4D guys that think Blender is hard-- I think Cinema 4D is hard LOL!
Not to mention they literally update it every day-- and it's free-- and it's the most supported platform in the world with the most users-- many of them pros.
Lastly, check this guy out-- he's insane (and a huge Blender user).
His YT videos are fun to watch and take only a minute or two:
This one is great:
https://youtu.be/icqLFiwpNlM
But the most amazing one is this one:
https://youtu.be/qG31WSioSxk
and that's because it was all rendered in EEVEE-- even the people. Literally all in realtime. Just amazing.
Check out what I mean. Watch as the girl is composited realtime in the 3D preview:
https://youtu.be/lY8Ol2n4o4A
Just awesome stuff.