Hi Guys! I'm newbie in Moi3D. I bought some days ago and I use Moi V4 beta in macOS.
After a lot of tests I can't found the correct way to realize the correct shape.
I found some problem to use fillet (to smooth edges) and the correct way to create a surface that start from rectangular base to semi-ellipse base.
So, I fixed the shape into MODO and come back to MOI3D with this result. But i want to learn how create this simple mesh only inside MOI3D. Are there any tricks or any tutorials to explain these problems?
Thanks!
Diego
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