Car modelling

 From:  Anthony (PROP_DESIGN)
9749.23 In reply to 9749.22 
here's an update with new curves. all surfaces were made with curve network except for one. that was done with planar curves. with the updated curves you can mirror the geometry easily. i used what burrman showed to get the beam/crease/bump. i got the missing curves from that step.

Edit; fixed the curves some more. The front curve for the top of the hood is odd. It's from the original curve. It's hard to change at this point, without screwing a bunch of stuff up. But this at least gives the general idea.

EDITED: 2 Nov 2020 by PROP_DESIGN