Hi Marco,
When I model a ring I use 95% flow function.
I think it's the easiest technic to have texturing and easy sizable ring
Flow with surfaces or Flow with curves
It depends of result you want to have.
Here I show you different possibilities on simple samples :
I use cylinders, circles, extruded helix, flaated helix, cutted cylinder.
I use the "object library" plugin to have always this shapes in an easy access.
If your base object is "filet able", you have no problem... to have a fileted final solid.
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