Hi mdesign,
> I`ve thought that wire is low but now I can see that always edge loops on creases = dense nurbs mesh even if cage is low poly.
>
> Edit: My first sentence is wrong. That density of mesh is similar even without additional edge loops on creases (dense).
It's not directly so much about the additional edge loops themselves, it's having quite a bunch of extraordinary vertices. Those are vertices that have other than 4 edges coming out from them.
Some things that would probably help would be to reduce the amount of those in the mesh, and also try to reduce the size of the polygons directly around them while using "More patches, fewer control points" patch combining mode.
- Michael
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