Hi all!
I'm working on this blaster grip and have run into a little snag with the knurled portion.
Here's what I did:
First, I made a rough draft of the shape.
Close enough, right? So I figure the best way to add a knurled surface to the green area is to use Flow. But there's more than one face on the outer surface of this shape. Too many seam lines.
Fine. I'll just Join some curves together, use Rebuild to remove seams, Project a couple of curves in the center to make a grid, and then Network the whole thing together.
And that works great, except there's still a seam line.
What am I missing? Shouldn't Rebuild have removed the seam? A poster on another thread mentioned a script called Seamless, but I can'r find a reference to it anywhere else. Is there a way to use Flow on multiple surfaces? Maybe a script I could use? How can I think differently about this?
|