fbx export
From:
val2
3 Aug 2019 (11 of 14)
9460.11
In reply to
9460.10
Actually I just redid the quads and tri export with the 2016 export. looks like it works fine. I'm a little sad about the N-gons as it's a nice easy way to UVmap. Anyway thanks for your help.
http://www.photorealistic-rendering.com/
/