QuadRemesher auto-retopologizer released

 From:  PaQ
9446.6 
I'm really curious about the Houdini version. I see you can drive the topology alignment (loop control) based on normal crease / edge angle / material. Maybe it's possible to trick the plugin and force the alignment on nurbs seams from MoI.

I never manage to get anything but broken geometry from Instant Meshes either :(