Hi Burr, yes another possibility could be to change the 3D view's camera location only instead of switching to the ortho viewport. But that would involve switching more things around like the construction plane and also probably switching perspective projection on and off.
There is also additional 2D behavior that you get in the ortho views like when drawing snap points will project to a common plane instead of allowing a drawn object to vary in height.
> Is it possible to get that camera point without moving to the actual ortho viewport? Just a thought.....
It is possible.
- Michael
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