Always Fillet?

 From:  nameless
9226.4 
Pilou and Mark,

Thanks for the input! :D I use Octane standalone these days which also has shader option for rounded edges. I am just slowly building my Object library (using Max Smirnov's amazing UI) and I find myself filleting thumbscrew heads and small scale. And suddenly I got curious if this could add up to a very heavy model if I kitbash a lot...