Hi meanGoreng,
re:
> once the zoom context has been entered. either moving the mouse position vertically or
> horizontally increases or decreases the zoom value ( put another way > positive and negative
> values being driven by either up/down OR left/right mouse position )
The part that is a little tricky is that it's virtually impossible to move the mouse only fully up/down or left/right. So for example when you move the mouse up and down there will be a little bit of left and right happening as well. So I need to know how that should behave.
I just tried in Cinema4D and Blender and there the mouse zoom seems to only do stuff in one direction, in Blender it's up/down only and in C4D it's left/right only.
- Michael
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