V4 beta Oct-17-2018 available now - SubD to NURBS conversion

 From:  ChrisFrechette
9100.90 
Okay, I didnt realize you were using obj as the format for importing polygons. Maybe selecting edges inside of moi and defining them as sharp before conversion could be a solution? Right now in fusion I need to redo any edge weights after import as the fbx implementation in it doesnt seem to support edge weights.