V4 beta Oct-17-2018 available now - SubD to NURBS conversion

 From:  Michael Gibson
9100.40 In reply to 9100.39 
Hi PaQ,

re:
> We badly need a cool zebra shader now, so we can all create those beautiful surface analysis screenshots :O)

Someday... The tricky part about that isn't so much the shader it's that it also needs a very dense display mesh generated for it to be sure you're seeing actual surface defects and not mesh display artifacts.

- Michael