Baking MoI styles to vertex colors

 From:  Metin Seven (METINSEVEN)
9042.1 
Hi,

Is there a way to bake colors assigned as styles to areas of a solid in MoI to vertex colors?

I need to bake the colors to vertex colors to make it suitable for multi-color 3D printing.

I could do it manually by exporting an OBJ with MTL file, importing it in Blender, selecting the vertices of each color area, and filling it with a color in Vertex Paint mode, but that would take too much time, because there will be multiple objects.

Many thanks in advance for your help.

Regards,

— Metin

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visualization • illustration • animation • 3D design — metinseven.nl