Hello everyone,
I am a 3d soles designer, the designs are organic, complex with exact measurements.
Only design with nurbs, I'm not interested in sub-d, I'm not interested in rendering (I do it in Keyshot).
I have been a Rhino user for 15 years, I would like to know that you can give me moi3d respect to Rhino.
I'm not saying of Rhino leaving radically, but I want to know, if it's worth trying, if I could complement it with Rhino or I could really do my work with Moi3d.
- I see that Flow on surfaces and curves is strong? Is it better than Rhino?
- Does Moi3d have an edit box to deform?
- Are the fillets better? Rhino is very bad.
- In rhino the edges do not coincide, this is very frustrating. Is Moi3d better?
- The Moi3d kernel, what is it?
- I see that there are few tools regarding rhino. Is it good or bad?
Has anyone changed to Moi3d for rhino?
Does anyone design with the two programs? Do they complement each other?
Sorry traslate with google, I'm from Spain
Thank you all.
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