Hi naxos,
re:
> As a nice quad-meshed polyset, ready for smoothing...
>
> Nice quad meshes like those :
Actually I'm kind of confused by these examples because they all look like things where you'd just put fillets on them in NURBS and then I don't know why you would want to apply additional sub-d smoothing in addition to the fillets.
They all seem to be examples that are so much easier to do in NURBS rather than sub-d.
- Michael
|