A Script to export to URDF

 From:  Michael Gibson
8895.2 In reply to 8895.1 
Hi Jeff, MoI doesn't store a local origin for every object, so an object in MoI does not really have any position or orientation stored for it, so that might be difficult to do. It might not be feasible until the time that MoI supports the concept of "instances" which will have that type of information stored.

There isn't much information about scripting available, what is available is here: http://moi3d.com/wiki/scripting .

You might check out the CutList script as an example of gathering object names and writing out a text file:
http://moi3d.com/forum/index.php?webtag=MOI&msg=7759.2

- Michael