Off-topic — ZBrush 2018

 From:  Metin Seven (METINSEVEN)
8884.17 In reply to 8884.16 
Hi Stefan,

I would first create an alpha texture from the 3D model, then stamp the alpha onto the 3D shape you want it to be on, in a very high polygon resolution, to maintain all detail.

Regards,

— Metin

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visualization • pixel art • illustration • 3D design — https://metinseven.com