Hi Rudy, as I've mentioned above that type of dense polygon data isn't suitable for importing into MoI with an individual trimmed surface for each little polygon. NURBS solids are meant to have larger smooth trimmed surfaces and not hundreds of thousands of little flat facets.
You need to use a polygon mesh editing program to work with that type of 3D model data - MoI isn't the right tool for that task.
There are some specialized programs that can help to "reverse engineer" smooth surfaces from dense polygon scanned data, but it's a pretty difficult and involved process. See here for some links: http://moi3d.com/forum/index.php?webtag=MOI&msg=8460.2
- Michael
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