Off topic : very personal thoughts about actual CG consumer software

 From:  Metin Seven (METINSEVEN)
8849.37 In reply to 8849.34 
Hi Chipp,

I just knew that you also had to have at least some Commodore background. :)

Mission to Avalon looks great. I think it could still be released, with its pleasant retro vibe.

Sculpt 3D, by Dr. Eric Graham, oh yes! The graphics world wasn't the same anymore after Eric's legendary Juggler demo was released, created with a first version of Sculpt 3D. It was the first time I saw ray-tracing on a consumer computer.

I also played around with Sculpt 3D. Later it became Sculpt 4D, with animation. And its main competitor was called Turbo Silver, which was the first bucket renderer I ever saw. Turbo Silver later evolved into Imagine, which was also available for MS-DOS.

Do you also remember Aegis Videoscape? It was a filled-3D-vectors renderer, not a 3D ray-tracer, but it could render almost in realtime back in those days, making it a fabulous tool for 3D animation in the early years. There was this cool demo featuring a red 3D Lotus Esprit, with lots of camera switching.

Regards,

— Metin

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visualization • pixel art • illustration • 3D design — https://metinseven.com