Hi Tom!
Thanks a lot for sharing.
This gives me the chance to better clarify what I've said :)
@You : "...Interesting that you mention 3DCoat, I thought that Zbrush is considered to be the revolution into 3D sculpting and that 3DCoat a product following its trail somehow..."
Well, speaking in absolute terms you're totally right. ZBrush is and was the pioneer! Not doubt on that.
A super powerful tool for super expert people and professionals.
But I mentioned 3D-Coat for two main reasons :
1) 3D-Coat was written with a Photoshop-centric UX and this was a HUUUGE step ahead, compared to the steep learning curve of ZBrush.
With 3D-Coat for the very first time the Digital Sculpting and much more the 3D Texturing have become public knowledge.
2) Many function of 3D-Coat reveal the great job of its developers : The Paint Room with it's easy and power, the Voxels, the Retopo tools.
All these things shows that the code behind is robust, well engineered and optimized.
That's all.
Ciao.
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