Auto-retopology algorithms compared

 From:  Frenchy Pilou (PILOU)
8817.55 
There is only that works not! (tell me if you see the images)

I don't know if the problem is from Moi (Nurbs to OBJ) or new ZBrush algorithm...

Inside Moi I take Maximum number of Polygons default, export only triangles and subdivide Larger than 2 unity / All

that was more false then less polygons and no subdivide Larger than


Inside ZBrush it's not me that make the test! (not yet install new zbrush)
Inside ZBrush : Import obj
Polygroups / Normals
Crease / Crease PG borders
KeepGroups & Keep Creases activated
SmoothGroups = 0

a new test must be arrived with a subdivide Larger than 1 unity / All


EDITED: 8 Mar 2019 by PILOU