Hi Tudor, the Twist way goes like this - you start out with a straight extrusion:
Select the straight extursion block and then run Transform > Deform > Twist .
At the prompts where it asks you for the start and end point of the twist access, pick these 2 points on your cylinder's axis:
Then you input an angle value, each 360 degrees will be one turn, so you could type in 5*360 to do 5 turns for example:
- Michael
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