A better idea maybe would be to improve the random colors script,
so that it would allow to select color ranges or gradients.
Here are two examples:
The blobby cube was colorized with Wings3D and Jotero's Kitten
was colorized in Shade 3D with a color gradient script. Both techniques
uses faces (or in case of MoI patches, or imported .obj faces into MoI)
like the random color script for MoI.
Regards
Stefan
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