So it looks like SketchFab does support this type of individual vertex color model data too, so I guess they were saying you could use that to make color gradients if you wanted to. I had thought maybe they meant use simple materials and not texture maps.
Back to the original question from keith:
> Are the colours produced by Moi Vertex Colours?
The answer is no - colors coming from MoI are material colors which are assigned to entire faces, not individual vertex colors.
- Michael
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